Single Report: $6000.00

The Global Market for Ray Tracing Software

The latest market research report by Jon Peddie Research focuses on Ray tracing and the market opportunities for Ray tracing, where it could best be utilized, why it will be used and how it can bring value. 

Ray tracing is the physically accurate photo-realistic representation of objects and is used throughout the concept, design, prototyping (including virtual), manufacturing, and marketing phases of most products, and certainly all consumer products, all animations, new cars, buildings, and fashion.

Ray tracing is coupled to 3D modeling, uses extensive and complex material libraries, and is linked to physics, game-engines used in simulations, and FEA constructs for the crash and compliance testing. 

report excerpt

For certain types of design, ray tracing is not desirable but demanded. For example, in the design of optical systems (lens, mirrors, and other components), jewelry design, lighting fixtures, and lamp design. In addition to such physical designs, there is a field of ray tracing for wave and field design in radio and acoustics. In these examples, the design, and resultant images and data must be absolutely physically accurate and photorealistic. 

Rendering and ray tracing software comes in various packages as stand-alone programs, integrated with a 3D modeler, or as a plug-in. A wide range of professions use photorealistic renderings such as architects, product designers, and engineers. Hollywood uses rendering in making CGI blockbusters; video game developers use it for cars and robots, and scientists use it for optics and subterranean exploration. Physically accurate renderings help doctors and radiologists find things that aren't easily revealed on a simple x-ray or MRI layer.

The use of ray tracing begins with the proposal for a product, bridge, automobile, movie or packaging concept. Used during design and pre-production in virtual prototyping, pre-viz, and concept sign off and, of course, it’s used extensively in marketing.


JPR estimates the number of users of 3D rendering software to be 2.1 million based on software usage. 

The ray tracing market growth has a CAGR of five-percent and should be almost a quarter of a billion dollars in 2023.