Robert Dow

Do tablets have a place in professional graphics?

Analysts and reporters are going nuts trying to out-predict each other on the growing size and influence of the nascent market for tablet computers. And its success has caused every analyst and reporter to come forth with a vision, forecast, and warning. Jon Peddie predicts tablets will eventually find a place in professional graphics, you can read his analysis here.

Jon Peddie Research reports workstation market continues to experience healthy growth

TIBURON, Calif— March 9th, 2011–The fourth quarter of 2010 saw the workstation market take a noteworthy step forward  in its journey back from recessionary lows, setting a new high water mark for quarterly unit volume. Completing analysis of the workstation and professional graphics market for the fourth quarter, Jon Peddie Research senior analyst Alex Herrera reports the industry shipped 903.7 … Read more

Workstation market growth continues at a healthy, moderate pace in Q4’10

Following up on a third quarter with similar, bullish-yet-moderate numbers, the fourth quarter saw about 903.7 thousand workstation ship worldwide, representing a respectable 6.4% sequential growth rate (26.0% year-to-year). JPR is set to release the Q4’10 Workstation and Professional Graphics Report later today. You can read more about JPRs Workstation Report Series here.

Nintendo and Apple both set to take the stage

We are hoping for a few surprise announcements this morning, Nintendo’s CEO, Satoru Iwata Keynotes the Game Developers Conference at the Moscone Center while across the street at the Yerba Buena Center for the Arts Apple is set to take the stage to announce the arrival of the iPad2.

Nvidia releases latest version of CUDA

The NVIDIA CUDA 4.0 Toolkit is designed to focus on parallel programming, and enable developers to port their applications to GPUs and x86 CPUs. The three new main features of the new CUDA includes. GPUDirect 2.0 (for peer-to-peer communication among GPUs within a single server or workstation.) Unified Virtual Addressing and Thrust C++ Template Performance Primitives Libraries. You can read … Read more

Adobe launches beta Molehill 3D API and Flash Player 11

Adobe’s Molehill API uses the GPU allowing developers to achieve higher performance in 3D graphics. Now developers can use shaders for dynamic lighting, particle systems, complex materials, post-effects and skeletal animation with little to no CPU usage. See demo here.