Autodesk today acquired specific technology-related assets and hired some employees from GRIP Entertainment, a privately-held artificial intelligence (AI) game middleware company. The acquisition continues the Autodesk strategy to create a complete pipeline for the creation of believable interactive characters for games. Read more on the acquisition HERE.
Back to the future—full-circle on GPU construction
We went from small chips to larger ones, to multi-chip, and then gigantic chips, and now back to a cluster of smaller ones, smaller chips with tiny process nodes.
GPU shipments increase year-over-year in Q3
The PC GPU market shipments decreased by -18.2% sequentially from last quarter and increased by 12% year-to-year.