If you cannot make it to Los Angeles you can check out all the action live, provided by GamerLive.TV. Nvidia has announced this week that its 3D Vision technology will allow video coverage of the show to be supported for the first time in stereoscopic 3D. Take a look here.
Related posts
Lenovo builds a better ThinkPad 1
Lenovo has introduced the next generation of its ThinkPad P1 mobile workstation, whose sleek design is visually attractive, though what’s hidden inside is to be admired even more.
Augmented RealityHMD
HP adds a few tweaks to the Reverb G2
HP announced that it has launched an updated version of its Reverb G2 headset in the US that brings improvements to controller tracking, eye-relief, and AMD compatibility.
GamingNvidia
Electronic Arts joins Nvidia’s game service
Electronic Arts have joined GeForce Now and will allow some of their most beloved franchises to be acquired by the growing global audience instantly.
Recent products
Workstation Report single issue – Professional Computing Markets and Technologies
Workstation Report Series - Professional Computing Markets and Technologies
JPR’s Workstation Professional Computing Markets and Technologies Report Series has established itself as the essential reference guide for hardware and software vendors and suppliers serving the workstation and professional graphics markets.
The JPR Workstation Report is a comprehensive view of the market, providing data on the total available market, market share between vendors as well as segement data and forecasts.
TV Gaming Hardware market study – Bi-annual, Advanced financial modeling of the global TV Gaming Hardware market
TV Gaming Hardware market study - Bi-annual, advanced financial modeling of the global TV Gaming Hardware market
TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software market research report by Jon Peddie Research focuses on ray tracing and the market opportunities for ray tracing, where it could best be utilized, why it will be used, and how it can bring value.
Ray tracing is the physically accurate photorealistic representation of objects and is used throughout the concept, design, prototyping (including virtual), manufacturing, and marketing phases of most products, and certainly all consumer products, all animations, new cars, buildings, and fashion.