This week at the FMX Conference on Animation, Effects, Games and Transmedia in Stuttgart, Germany. Dr. Peddie and Kathleen Maher will be hosting panels on Real Time Cloud rendering and Virtual Collaboration, the panels will be held Wednesday the 27th. They will be joined by an impressive line-up of industry leaders which you can view on our FMX Event Page.
Related posts
Press Releases
Graphic Add-In Board shipments Lift-off in Q1’2021
Quarter-to-quarter graphics add-in board shipments increased by 7.1% and increased significantly by 24.4% year-to-year.
Gaming monitors shipments to see 10% decline YoY to 20.5 million units in 2022
Taiwanese research firm TrendForce says that it expects 2022 to see the first ever TrendForce downturn in the desktop monitor gaming market with a forecast now of 20.5 million units globally for the year, down 10% from 2021.
Multiplicity
Characters and universes replicate-transform and collide in the Multiverse of Madness
Recent products
Workstation Report single issue – Professional Computing Markets and Technologies
Workstation Report Series - Professional Computing Markets and Technologies
JPR’s Workstation Professional Computing Markets and Technologies Report Series has established itself as the essential reference guide for hardware and software vendors and suppliers serving the workstation and professional graphics markets.
The JPR Workstation Report is a comprehensive view of the market, providing data on the total available market, market share between vendors as well as segement data and forecasts.
TV Gaming Hardware market study – Bi-annual, Advanced financial modeling of the global TV Gaming Hardware market
TV Gaming Hardware market study - Bi-annual, advanced financial modeling of the global TV Gaming Hardware market
TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software market research report by Jon Peddie Research focuses on ray tracing and the market opportunities for ray tracing, where it could best be utilized, why it will be used, and how it can bring value.
Ray tracing is the physically accurate photorealistic representation of objects and is used throughout the concept, design, prototyping (including virtual), manufacturing, and marketing phases of most products, and certainly all consumer products, all animations, new cars, buildings, and fashion.