The PC Gaming Hardware Market, which consists of personal computers, upgrades, and peripherals used for gaming, is strong and healthy amongst the backdrop of general declines in the PC market. Ted Pollak, Senior Gaming Analyst at JPR notes that the $21.5 billion market is over twice the size of the console gaming hardware market. “We continue to see a shift in casual console customers moving to mobile. While this is also occurring in the lower end PC gaming world, more money is being directed to mid and high range PC builds and upgrades by gamers…” Read more on our Worldwide PC Gaming Hardware Market Report Series HERE
CES came and we all stayed at home. That's maybe just as well. We know several people who think they may have gotten Covid-19 at last year's event. They had caught what they at first thought was a really bad case of the CES Flu. As always, reporting on CES is really a months-long process as the entire universe for consumer electronics resets itself for a new year. And this, friends, is a big new year.
Khronos has teamed up with the European Machine Vision Association (EMVA) and formed a new Khronos Working Group to develop an open, royalty-free API standard for controlling camera systems