The PC Gaming Hardware Market, which consists of personal computers, upgrades, and peripherals used for gaming, is strong and healthy amongst the backdrop of general declines in the PC market. Ted Pollak, Senior Gaming Analyst at JPR notes that the $21.5 billion market is over twice the size of the console gaming hardware market. “We continue to see a shift in casual console customers moving to mobile. While this is also occurring in the lower end PC gaming world, more money is being directed to mid and high range PC builds and upgrades by gamers…” Read more on our Worldwide PC Gaming Hardware Market Report Series HERE
Related posts
SIGGRAPHSiggraph pioneers
Siggraph Pioneers to host a panel focused on pioneers in CG education
Dr. Bill Joel will moderate the discussion on Zoom as part of the group’s ongoing series.
AmpereGPUsNvidiaRTX 5000 Ada GenerationWorkstation
Nvidia takes another step in its transition from Ampere to Ada
The new RTX 5000 Ada Generation GPU provides more evidence of Ada delivering on compelling speedups for 3D graphics and rendering.
The art behind the craft of human 3D scanning
Digital humans have advanced over the decades, and our measurement of their realism has increased by leaps and bounds. We’re used to seeing them in games and trailers, and more and more in feature films. With the impending metaverse, they will assume a much wider role as lifelike avatars in those online worlds.
Recent products
2024 Worldwide CAD Report
The Worldwide CAD Report
JPR’s CAD market report has been published since 2005. As a result, it comes with a strong historical perspective as well as current data on the rapidly changing CAD industry. The 2024 report provides information on market segments, individual company market shares, new workflows, and new players.
The Arm IPO—background and possibilities – Predictions, potentials, and pitfalls
The Arm IPO—background and possibilities - Predictions, potentials, and pitfalls
In the first part of this report, we look at the buildup to the Arm IPO. We look at where the company is on the starting blocks, pose questions about valuation, and the edge IoT and data center opportunities. The second section covers the competitive landscape, Arm product pricing models, why Arm GPU isn’t in the desktop and data center yet, and the relationship with Arm China. The third section covers the failed sale to Nvidia—and the reported new strategy for Arm growth revealed through the dispute with Qualcomm, including new licensing and royalty models and the chipset business. The report is full of insights, predictions, and some never-before-revealed aspects of Arm China and the IP industry.
TV Gaming Hardware market study – advanced financial modeling of the global TV Gaming Hardware market
TV Gaming Hardware market study - Bi-annual, advanced financial modeling of the global TV Gaming Hardware market
TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
For a subscription that includes models of the market released bi-annually please click here.
Contact us now if you would like to receive a sample of the report.