Game engine technology is finding new uses in creating visualizations, simulations, virtual reality content, and even filmmaking. At the JPR Siggraph Press Luncheon, 5 creators and technologists shared their ideas on how expectations and technical performance issues are driving the expanded role of game engines in media and entertainment. “We have to stop talking about game engines specifically,” says Jean-Colas Prunier, creative director at Crytek. Game engine technology is now being applied to a wider variety of content creation tasks, as the new middleware in content creation. “We are working with real-time [development] technology.”Continue this article on Graphic Speak
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TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
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