The Holy Grail in computer graphics and, in particular, games is the suspension of disbelief. If the graphics are good enough the player will become immersed and lose himself in the game. But you can’t reach this level of nirvana if you are distracted by artifacts on the screen caused by the incompatibilities between the timing circuits in the LCD monitor and those in the graphics add-in board (AIB) (Continue at EE Times)
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Artificial IntelligenceData CenterGraphics
Is Nvidia about to change forever?
Nvidia may have started out serving the gaming community with a graphics chip, but the company has always been more than a gaming company. Nvidia is a computer company with strong interests in gaming, but its future is computing. CPU computing, GPU computing, and network computing. Maybe Nvidia should make a change to its name to reflect its broad interests. How about Nvidia Computer, or Nvidia Computing.
Press Releases
Add-in board unit sales see a significant correction from Q1, yet still see growth year over year
Quarter to quarter, graphics add-in board shipments decreased significantly by -22.6%, yet increased by 2.4% year to year.
Theaters, tentpoles aren’t necessarily sure things Change needs to happen—now
OK, so we’re halfway through the year and movie house ticket sales have continued to rise, but no analyst we’ve heard from thinks the box-office numbers will surpass—or even get close to—2019’s $11.4 billion.
Recent products
Workstation Report single issue – Professional Computing Markets and Technologies
Workstation Report Series - Professional Computing Markets and Technologies
JPR’s Workstation Professional Computing Markets and Technologies Report Series has established itself as the essential reference guide for hardware and software vendors and suppliers serving the workstation and professional graphics markets.
The JPR Workstation Report is a comprehensive view of the market, providing data on the total available market, market share between vendors as well as segement data and forecasts.
TV Gaming Hardware market study – Bi-annual, Advanced financial modeling of the global TV Gaming Hardware market
TV Gaming Hardware market study - Bi-annual, advanced financial modeling of the global TV Gaming Hardware market
TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software market research report by Jon Peddie Research focuses on ray tracing and the market opportunities for ray tracing, where it could best be utilized, why it will be used, and how it can bring value.
Ray tracing is the physically accurate photorealistic representation of objects and is used throughout the concept, design, prototyping (including virtual), manufacturing, and marketing phases of most products, and certainly all consumer products, all animations, new cars, buildings, and fashion.