TechWatch

Captis debuts at Adobe Max

When it all comes together: HP has been working on the challenge of real-world 3D capture for some time. At Adobe Max, the company was able to show off the process from capture to print. ...

Adobe introduces Substance to the world

This material was a 2018 winner of the Insanity Award given by Allegorithmic to developers who push the software to extremes. Game developers can use textures to add detail to primitive shapes—sometimes to the point ...

A free GPU for RISC-V—RV64X

A group of enthusiasts is proposing a new set of graphics instructions designed for 3D graphics and media processing. These new instructions are built on the RISC-V base vector instruction set. They will add support ...

A rose by any other name is still a PC

  It seems some PC suppliers are (just now?) discovering that people buy PCs and use them for different applications in addition to what the PC supplier promotes them for or how they are branded. Imagine! ...

Any 3D application available anywhere, anytime, on any device—through Unity

  OnLive is often credited with being the first commercial service, in 2010 to offer streaming gaming, or what is called Cloud-gaming by some. But in 2000, Finnish cloud gaming provider G-cluster demonstrated cloud gaming ...

A camera sensor that would fit in your eye

The global image sensors market was valued at US$ 14.27 billion in 2018 and is expected to reach a value of US$ 26.57 billion by 2024, at a CAGR of 11%, during the forecast period ...

Imagination Technologies SYCLs TF with Codeplay and you can too

TensorFlow is a free and open-source software library for dataflow and differentiable programming across a range of tasks. It is a symbolic math library and is also used for machine learning applications such as neural ...

Unity Reflect for AEC

Unity has been promising the arrival of its Reflect platform for AEC visualization for several months. The game engine company and Autodesk had announced plans to collaborate in a marriage of game engine technology and ...

Realtime: Adshir’s LocalRay is 100% organic ray tracing

Regular readers will recall that we have been following Adshir’s developments for a few years now. Each time we see them, they have made significant advances. Our last encounter was at Siggraph in LA, and ...

He’s Baccckkkk—Mr. Aug, Virt, and X-reality Ben Delaney returns

I first met Mr. Delaney in 1990, I think, when I was trying to figure out if virtual reality would ever get out of the military labs and into consumer’s or, at least, industry’s hands. ...

May the Shield be with you—Nvidia has a new one, or two

  Nvidia has been extremely clever at squeezing an ROI out of its failed efforts to enter the mobile phone and tablet business. The slick cliché slingers call it pivoting, we call it making lemonade, ...

Ray ray the gang’s all here with Microsoft DirectX raytracing’s 1.1 tier

Microsoft is all-in on ray tracing, and well they should be as the dominating PC gaming platform and a significant console supplier. When Nvidia announced its RTX series Turing-based GPUs at Siggraph in July 2018, ...