Jon Peddie

VR Performance Evaluation

Nvidia expands frame capture analysis tool for VR testing At the Game Developers Conference last week, Nvidia released a new frame capture analysis tool (FCAT) for virtual reality. Nvidia points out that traditional performance measurement tools such as FRAPS measure what’s happening on the desktop monitor rather than what’s happening on the VR headset. They focus only on frame rate … Read more

Silicon Studio prepares to deliver game engine

Silicon Studio is a middleware developer based in Japan and has been developing tools to game developers including: Yebis, an optical effects product for lighting effects. Mizuchi, a realtime rendering engine. Motion Portrait, automated 3D facial animation, which can be created from one photo. The tool allows facial expressions to be created with a drop down editor. The company was … Read more

Reality and headsets, Khronos thinks it’s all the same

We disagree, all headsets are not the same; but OpenXR is critical to enabling compatibility with processors We have always applauded and supported Khronos’ efforts to end fragmentation and establish a stable API environment, and we still do. But a truck isn’t a motorcycle just because it has wheels and runs on roads, and neither is an AR device a … Read more

The ultimate IoT — you

UC Berkeley build implantable, dust-sized wireless sensors Telemetry from your body — is nothing private anymore? Engineers and scientists from the electrical engineering and computer sciences and a member of the Helen Wills Neuroscience Institute, at Berkeley, have built the first dust-sized, wireless sensors that can be implanted in the body, bringing closer the day when a Fitbit-like device could … Read more

Tiny tiny things

Our lives depend on the itsy bitsy As the world of semiconductors has shrunk to nano and microscopic, our lives have gotten better. Whereas the steam and gasoline engines gave us a better standard of living by scaling up in size, the third industrial revolution benefits us by getting smaller. So small we can’t see it but feel its benefits, … Read more

Eonite software for realtime tracking

One sensor plus tablet sensors for SLAM Eonite develops middleware software to take advantage of a mobile depth cameras, inertial sensor (IMU), and RGB data for simultaneous localization and mapping (SLAM). The software runs on a tablet-class GPU. Eonite works closely with OEM’s including their software in new devices including helping to select and calibrate the sensor. The company’s Reality … Read more

HDMI 2.1 will provide headroom for 8K and more

The HDMI Forum announced the update of HDMI to 2.1 at CES. The new spec will support higher resolutions and refresh rates. It will also support advanced color spaces and dynamic HDR. Supported video resolutions include 4K 120 Hz and 8K 60Hz. Products supporting HDMI 2.1 are coming in the second half of 2017 and to get all the featurs … Read more

Did the earth move for you?

What did CES actually accomplish for you? Most of the dust has settled, most of the hangovers are over, most of the pain in your legs, and other more sensitive parts of your body has abated, and most of your money is gone—one hell of a party, no? We love it, can’t get enough of it Now you’ve seen all … Read more

Driving my car— wait, I’m not

Nvidia and Mercedes are taking the steering wheel away from me. CES was a triumph of announcements for Nvidia, even more so than past Nvidia press events at CES. The icing on the cake however was the announcement that Nvidia and Mercedes-Benz have been working together the past three years and will be rolling out a product with Nvidia technology … Read more

CES Themes for 2017

Millennials – yes, they’re the bulge in the belly of the snake and these people will be ruling our lives. Right now, it’s through their influence – they’re spending money, they’re having children, and they have defined their lifestyles. It’s pretty likely that every new generation entering the workforce proudly proclaims they’re going to do it different and they’re going … Read more

Nvidia’s automotive CES show

CES—TVs and cars Nvidia began pursuing the automotive market as an outlet for its Tegra products in 2008, and first shipped Tegras into the Tesla Model S in 2012. One powered the 17” touch screen and one powered the all digital configurable cluster. Since then the company has had a steady stream of announcements and design wins, and has continued … Read more

Trimble and Umbra team up to enable Mixed Reality for BIM

Trimble announced that it is adopting technology from Umbra 3D graphics to develop mixed reality applications for BIM for its Mixed Reality Pilot program. Umbra’s technology has been widely used in games because it optimizes the way large models are handled with pre-processing and evaluation so that the triangle count is reduced, level of detail is appropriate for the scene, … Read more