Ted Pollak

On the floor at Oculus Connect

Those who didn’t make it to the Oculus show floor missed out, because Oculus Connect is the best exhibition of quality VR there is, based on my experience of attending four different VR conferences.  Unlike some content at other events, the VR experiences available at Connect were totally smooth. I very easily get motion sickness but never had a problem … Read more

E3 2017: rise of the machines

PCs were in prominent display at E3—finally No I am not talking about Terminators, I’m talking about PCs—gaming PCs. This year E3 had the most PC presence (by units on the floor) ever in my experience of its history. I believe this was attributable to three primary factors. The first is the persistent rise of the PC as the world’s … Read more

The Future of Visual Computing is Hybrid Reality

The future of face-mounted computing (sorry head; I choose to use face) will not be Virtual Reality or Augmented Reality; but a hybrid of both. To me, Virtual and Augmented Reality are not good names for hardware platforms. They are a way of experiencing computer-generated information. For example. Take a person with Google Glass, to date the most recognized and … Read more

Calculating the Total Cost of Ownership

The other day Jon was (halfway) joking that modern enthusiast GPU’s should be measured in horsepower, as they now consume about 1/3rd HP on the high end. This got me to thinking of a computer system expense evaluation tool I started working on a few years ago named RealCost. This tool could be used for just about anything electronic and … Read more