HMD

Collaborating around the Campfire with augmented reality

One of the first companies to help develop AR was Qualcomm. In 2008, Jay Wright initiated and led a Qualcomm team to create an SDK of AR tools, libraries, and demos. The group’s work got a positive reception demonstrating pent-up demand and interest in AR. They were developing the first tools that became Qualcomm’s Vuforia organization. In Oct 2015, Qualcomm … Read more

Pico VR snaps up the dragon

Source: Pico   Beijing-based Pico Interactive has released its Pico Neo 3 Pioneer Edition VR All-in-One headset with a 256GB SD. The HMD uses a Qualcomm Snapdragon 845 XR2 (the same processor used in the Oculus Quest), and there is optical tracking interpupillary distance adjustment. It offers Wi-Fi 6 streaming VR. The company’s Pico Store has over 400 apps, including … Read more

Things for your head from HTC

HTC has announced two new VR headsets (HMD): one for gamers and one for business/scientific. HTC showed the HMDs at its May 12–13 inaugural l Vivecon 2021 event. Both units, the Vive Pro 2 (an upgraded version of the Vive Pro launched in 2018) and the Vive Focus 3 have a 5K display resolution (2,448 × 2,448 (6.0MP) per eye) … Read more

Qualcomm offers AR reference design

(Source: Qualcomm)   Sometimes, if you want something done right, you just have to do it yourself. Tired of waiting around for the industry to offer more consumer-friendly AR glasses (and stop that silliness of VR goggles with cameras and calling it MR)? Qualcomm took the matter into their own hands and developed an (almost) acceptable-looking pair of glasses. At … Read more

Bose kills AR program

In 2016, Bose made the trip to SXSW with their new plan for AR and unveiled AR sunglasses. Unlike most AR approaches, the Bose glasses didn’t have digital images added to the real-world view through the glasses, they offered additional information through speakers—a perfectly Boseian approach.  These glasses unencumbered by expensive optics played audio and featured a microphone. A sensor … Read more

Under performing VR market gets new vendor

Taipei-based XRSpace says its single goal is to take XR to the masses by redefining how people connect, socialize, and collaborate in the virtual world. The company claims it enables consumers to socialize, work and play together in both private and public spaces that are contextual, familiar, and expandable. Toward that lofty goal, the company has announced its Mova headset … Read more

Augmented reality and coronavirus

Spot checks of people at major interfaces such as transportation centers is a critically important aspect of measuring the spread, or decline in the pandemic. Augmented reality is a perfect application for making observations. The combination of fast, thermal measurements, facial recognition, and/or tagging, and data-basing is needed if socially challenging aspect of getting it under control. Several airports outside … Read more

Varjo adds chroma-keying for realtime AR

Finnish-based Varjo has added realtime chroma-keying and object tracking to its XR-1 Developer Edition headset. Chroma-keying, also known as green-screening, has been used extensively in film making and broadcasting. Varjo has added that capability to its toolkit and is claiming to be the first company to do so for mixed reality devices. With object tracking, says the company, users can … Read more

Varjo adds chroma-keying for realtime AR

Finnish-based Varjo has added realtime chroma-keying and object-tracking to its XR-1 Developer Edition headset. Chroma-keying, also known as green-screening, has been used extensively in film making and broadcasting (think scrimmage line). Varjo has added that capability and is claiming to be the first company to do so for mixed reality devices. With object tracking, says the company, professional users can … Read more