Nvidia

Anari—come together, over me

In November 2019, open standard API developer and harmonizing industry force, Khronos, enthralled developers and users alike with their proposed data visualization initiative to work on a cross-platform analytical rendering API.  Prior to Khronos gathering the SciViz world, developers working in scientific visualization faced a chaotic, waring gaggle of awkward, conflicting, and confusing plug-ins, interfaces, and wannabe APIs. No one … Read more

Nvidia’s Q2 FY22 results

May the Omniverse be with you (Source: Nvidia)   The company again reported record revenue gains. For the second quarter ended July 30, 2021, the company reported sales of $6.51 billion, up 68 percent from a year earlier and up 15 percent from the previous quarter, with record revenue from the company’s Gaming, Data Center and Professional Visualization platforms. The company’s … Read more

Jensen Huang to Receive Semiconductor Industry’s Top Honor

Thirty-one years ago the Semiconductor Industry Association (SIA) set up the Robert N. Noyce Award, the industry’s highest honor to recognize individuals for outstanding achievement and leadership in support of the semiconductor industry. Lumiaries like Wild Corrigan, Jerry Sanders, and Jack Kilby have received it. Last year Lisa Su received it and Robert H. Dennard, DRAM Inventor the year before … Read more

Blending into the Omniverse, Nvidia signs up new partners

What is the metaverse. (Source: Nvidia)   Nvidia announced a significant expansion of its Omniverse simulation and collaboration platform—through new integrations with Blender and Adobe. Omniverse is now available to potentially millions of more users. The world’s leading open-source 3D animation tool, Blender, will now have Universal Scene Description (USD) support, enabling artists to access Omniverse production pipelines. Adobe collaborates … Read more

The case for desktop workstations

Jon Peddie Research (JPR) recently reported that the overall workstation market volume in Q1’21 grew about 27.7% YoY, a milestone for workstation sales. The strong rebound in workstation shipments was no surprise, as positive signs regarding the pandemic by mid-quarter (in the US and EMEA particularly), along with successful deployment of vaccines (though geographically varying) clearly improved purchasing outlooks among … Read more

Smoke, mirrors, DLSS on Arm—is that even possible?

Few people love ray racing more than me. And now Nvidia has made it possible to see ray tracing in a fast action FPS on a low-power notebook, proving it isn’t the CPU that makes it work. At GDC, Nvidia showed Wolfenstein: Youngblood running with ray-traced reflections enabled and DLSS in operation on an eight-core MediaTek CPU and an Nvidia … Read more

AMD’s FidelityFX super resolution

AMD has added hardware acceleration and scaling to their GPUs and AIBs to enhance and speedup gaming and make it a realtime operation. The company has offered the enhancement to developers in an open-source manner via its OpenGPU program. That will make it useful for any GPU, of almost any vintage. AMD has branded it FidelityFX Super Resolution (FSR). Raster-scan … Read more