SIGGRAPH

Ton Roosendaal wins the JPR Technology Advancement Award

Ton Roosendaal wins JPR's Technology Advancement Award for 2019 It’s been a big year for the Blender organization for several reasons. First, 2019 is the 25th anniversary of the Blender 3D software application, which Ton Roosendaal began developing in 1993. He had the first version of Blender running on January 2, 1994. Also this year, Ton and Blender were recognized … Read more

A few things we’re looking forward to at Siggraph

Siggraph combines an Academic Conference, with Science Fair experiments, trade show, art fair, and animation festival. It’s a select bunch, people who love computer graphics and in the past decade, the show has been dominated by the film industry. Lately, we’ve been seeing a lot of buzz at Siggraph for virtual production. However, where the interest has primarily been rendering, … Read more

The message from Siggraph

The subtext of Siggraph in Vancouver has generally been about the evils and advantages of outsourcing. The whole reason the North American version of Siggraph ever left the U.S. is because so many content creation jobs had moved to Canada – many of them, just up the road from Los Angeles to Vancouver. Just how short that road can become … Read more

Cubic Motion makes more than faces

Although Cubic Motion has stayed primarily in the background, leaving the spotlight to its partners, the company has defined performance capture for the gaming and movie industry since its founding in 2009. Recently, the company has demonstrated its prowess with character performances driven by a virtual Andy Serkis and Siren, a digital reinterpretation of a female character. The technology developed … Read more