Nvidia

Blending into the Omniverse, Nvidia signs up new partners

What is the metaverse. (Source: Nvidia)   Nvidia announced a significant expansion of its Omniverse simulation and collaboration platform—through new integrations with Blender and Adobe. Omniverse is now available to potentially millions of more users. The world’s leading open-source 3D animation tool, Blender, will now have Universal Scene Description (USD) support, enabling artists to access Omniverse production pipelines. Adobe collaborates … Read more

The case for desktop workstations

Jon Peddie Research (JPR) recently reported that the overall workstation market volume in Q1’21 grew about 27.7% YoY, a milestone for workstation sales. The strong rebound in workstation shipments was no surprise, as positive signs regarding the pandemic by mid-quarter (in the US and EMEA particularly), along with successful deployment of vaccines (though geographically varying) clearly improved purchasing outlooks among … Read more

Smoke, mirrors, DLSS on Arm—is that even possible?

Few people love ray racing more than me. And now Nvidia has made it possible to see ray tracing in a fast action FPS on a low-power notebook, proving it isn’t the CPU that makes it work. At GDC, Nvidia showed Wolfenstein: Youngblood running with ray-traced reflections enabled and DLSS in operation on an eight-core MediaTek CPU and an Nvidia … Read more

AMD’s FidelityFX super resolution

AMD has added hardware acceleration and scaling to their GPUs and AIBs to enhance and speedup gaming and make it a realtime operation. The company has offered the enhancement to developers in an open-source manner via its OpenGPU program. That will make it useful for any GPU, of almost any vintage. AMD has branded it FidelityFX Super Resolution (FSR). Raster-scan … Read more

Crypto-mining’s half a billion dollar impact on AIB sales

Source: Stefen Chow IEEE Spectrum   Anyone interested in graphics add-in boards (AIBs) knows the supply has gone to zero and the prices have hit the stratosphere. But why? There are several possibilities, but most of the blame is being laid at the door of the crypto miners, particularly the Ethereum miners. Why? Because the Ethereum algorithm for hash monitoring takes … Read more

Imagination shows the way to ray tracing

A ray traced version of Imagination Technologies’ headquarters building     Imagination has had ray tracing capabilities since 2010 when they acquired the boutique ray tracing company Caustic. Caustic had developed a hardware accelerator which Imagination turned into an RTL core and added to their stable of IP accelerators. The company has built out their ray tracing SDK and, in the … Read more