Switch epilog

The Coronavirus pandemic is upending just about every market and gaming has come in for more than its fair share. After all, when you’re locked up with nothing to do, there’s a whole lot of people who will do nothing but game. Nintendo is struggling with supply chain issues as demand upends projections and makes a joke of JIT manufacturing.

If you want a Switch, you may have to switch

Image credit Arne Hückelheim   Nintendo’s Switch was the best selling game console in 2019—15 million units is significant and speaks to the enduring popularity of the Nintendo characters and game themes. And, they’d sell more if they could.  Because of the shelter-in-place rules in most countries and most states in the US, the demand for the popular game console has … Read more

Twice the sense of other controllers—Sony’s dual

Sony is shipping its new wireless controller to developers who are implementing its unique dual-sensing features into their games. Sony claims the features of DualSense, along with PS5’s Tempest 3D AudioTech, will deliver a new feeling of immersion to players. When the PS4 launched in 2013, the DualShock 4 wireless controller earned a lot of positive feedback from gamers and … Read more

The road to Sony’s PS5

An ultra-high-speed SSD, with an integrated custom I/O system, a custom AMD GPU with ray tracing, and a highly immersive 3D audio processor. Mark Cerny, the lead system architect for the upcoming PS5, gave a virtual presentation called The Road to PS5 and revealed the main features of Sony’s future console. The new console will have three major features: a … Read more

Ray tracing in next gen Xbox AND PS5

Reports from sites and bloggers, reliable and otherwise,  have been swirling since October that Sony’s next-gen PS5 will support ray tracing using an AMD custom VPU. That small, basic bit of information was also confirmed at a press briefing at the end of January by AMD project manager Mithun Chandrashekhar, who said, “RDNA 2, the next-gen, will support raytracing. Both … Read more

Famous graphics chips: Nintendo 64

Silicon Graphics had been a leader and highly respected workstation developer that rose to fame and fortune based on its introduction of a VLSI geometry processor in 1981. In the ensuing years, it developed leading graphics technologies at the high end. A high-end super high-performance workstation could cost over $100,000. Therefore, the idea of adapting such state of the art … Read more