Qualcomm 855+ platform
Built for gaming, improved graphics and CPU performance 4G & 5G connectivity
Built for gaming, improved graphics and CPU performance 4G & 5G connectivity
AMD reported its quarterly results for calendar Q2 2019, revenues and operating income were down year-over-year as well as its graphics and compute groups revenue and profits. “I am pleased with our financial performance and execution in the quarter as we ramped production of three leadership 7-nm product families,” said Dr. Lisa Su, AMD president and CEO. “We have reached … Read more
One year later, the ecosystem has exploded
And indies love Nvidia’s technology
Nvidia launched the DXR Spotlight contest this spring with Epic and Microsoft and has just announced a trio of winners. The DXR Spotlight contest, an offshoot of the Nvidia Indie Spotlight Program, invited game developers and content creators to build tech demos using Nvidia’s RTX AIBs, Unreal Engine 4.22, Microsoft DirectX 12 and DirectX Ray tracing and any combination … Read more
This year at Siggraph, Nvidia showed a lineup of RTX Studio Laptops and Mobile Workstations that the company said were purpose-built for creators, and coming from every major OEM—10 new designs from Dell, HP, Lenovo and Boxx, raising the number of RTX Studio models to 27. Various ISVs were represented in demos including Adobe, Autodesk, and Blackmagic Design. Nvidia … Read more
How to Train Your Dragon: The Hidden World. Scene rendered by MoonRay (with Embree): Property of DreamWorks Animation. At Intel’s inaugural Create event at Siggraph 2019, the company outlined its vision for rendering with exascale computing and oneAPI, and reiterated its six-pillars. Jim Jeffers, Intel’s senior principal engineer and director of Advanced Rendering and Visualization, took the stage and … Read more
Ever since Arthur Appel proposed the core technology for ray tracing in his 1968 paper, realtime ray tracing has been the ultimate goal for computer graphics. The Ballistics Research Lab (BRL) demonstrated ray tracing for ballistics research using technology developed by the Mathematical Applications Group, Inc. (MAGI) in 1979. Turner Whitted showed how to speed up the calculations in … Read more
We’ve been tracking Siggraph’s attendance since the conference started and attending almost that long as well. Siggraph went through an explosive period, climaxing 22 years ago in 1997 ago just before the internet bubble popped. Since then, the attendance has dropped hitting an all-time low in 2009 during the great recession. History of attendance of Siggraph since its inception … Read more
Intel reported its calendar Q2 2019; revenues were down year-over-year 3% but grew quarter-to-quarter. Intel achieved 1% growth in the PC-centric business while data-centric revenue declined 7%. “Second quarter results exceeded our expectations on both revenue and earnings, as the growth of data and compute-intensive applications are driving customer demand for higher performance products in both our PC-centric and data-centric … Read more
With growing adoption from XR industry and expanding ecosystem support, Khronos has released an advanced acceleration standard, OpenXR 1.0. It comes with publicly available implementations and substantial ecosystem momentum. OpenXR is a unifying, royalty-free, open standard that provides high-performance, cross-platform access to VR and AR—collectively known as XR—platforms and devices. The new specification can be found on the Khronos website … Read more
Industry expected to see 2% CAGR for next few years