Gaming

Valve Index VR HMD

Valve introduced their Index VR HMD mid-year 2019, with a declaration that it intended to raise the bar for VR fidelity. The company emphasized that VR needs to advance in three key areas: affordability, ease of use, and fidelity. And their conclusion is that Valve is best suited to work on the latter, while leaving the rest to others in … Read more

GPU outlook for PC gaming and data centers

  The PC GPU market is multi-segmented over several platforms and multiple market categories. Therefore, it is not possible to make summary assumptions and predictions about GPUs because a GPU is not a single thing. This is an overview of the GPU market. It is not meant to be exhaustive, but rather one of our regular updates on the topic. … Read more

XR is the new name of head mounted computing and AI does not use a display when it plays video games

  Due to the incorporation of cameras on the front of what have been traditionally known as “VR headsets,” the VR and AR industries were faced with a conundrum and an overlap. AR can be experienced through cameras in a VR head-mounted display (HMD). In fact, the vast majority of headset AR on the market today is experienced through cameras. … Read more

What is the best AIB for gaming — it depends

  We keep getting requests from Quora and occasional friends asking, what is the best AIB for____, or can AMD XXX do better than Nvidia YYY? Mostly there are lazy questions that could be asked by the questioner with a little effort and web searching. We never answer such questions, although there seem to be plenty of people within Quora … Read more

What if while you were playing a game

If you’ve ever played with or installed wi-fi operated lights like GE smart bulb or Philips’ Hue, then you’ve had the pleasure and fun of making them change color and brightness on command or by a timer. What if you could have those effects while you were playing a game? What if when you went into a dark tunnel or … Read more