Software

VRgineers and Leap Motion develop VR headsets

Knowing where your hands are is critical in VR VRgineers is a VR engineering company producing enterprise-grade HMDs for engineering and design professionals. Leap Motion is the developer of hand-tracking technology for VR and AR HMD. The two companies have announced their intention to combine imaging in VR with natural hand-tracking interaction. VRgineers is currently marketing its VRHero 5K Plus … Read more

Major new versions of SPECviewperf coming on its 30th anniversary

Major versions of SPECviewperf and SPECwpc (to be renamed SPECworkstation) are on tap for Q2 of this year. SPECviewperf 13 will feature new volume visualization viewsets for energy and medical applications, radically new shaders, and updated viewsets to match more recent versions of the applications on which they are based. SPECworkstation 3.0 will include new GPU performance measurement, completely redesigned … Read more

The new semiconductor boom:  AI

A scattershot view of the latest news on the front Looks like the first quarter of 2018 is shaping up to be big for the future of AI. Companies in the segment including cloud companies, IP companies, and the traditional semiconductor companies all have major ambitions for the huge explosive market that AI is becoming. A battle is forming around … Read more

Microsoft delivers machine learning to every windows developer

ONNX API now available in Windows At the recent Windows Developer Day, Microsoft exec. Kevin Gallo announced a number of new products for developers, the most interesting of which was what he called “the intelligent edge” and the Windows AI Platform. In a nutshell, this means that while Microsoft has previously focused mainly on cloud-based AI, it is now turning … Read more

Gamers have noting to fear from AI

Misconceptions about Microsoft’s recent update Microsoft’s update for Windows 10, the Spring Edition, is going to add new artificial intelligence capabilities which is it calling Windows ML. These capabilities will be open to developers allowing them to use pre-trained machine learning models in their apps for Windows-based devices such as PCs, workstations, and servers and including HoloLens and IoT edge … Read more

The Second Coming of Onshape

This January, Onshape CEO and co-Found Jon Hirschtick did the rounds of press and analyst sites with jovial interviews and updates about the progress of OnShape. His message is that Onshape is ready for primetime.  When we chatted, Hirschtick told me that OnShape has “thousands” of paying online subscribers. To those used to hearing vendors claim “millions of users” for … Read more

Neri Oxman finds art in biology and decay

Explorations in sustainability, material science, and fabricating The work of Israeli-American designer and architect Neri Oxman lives at the place where art, engineering, and nature come together. It’s a that’s just being explored as older ideas about engineering improving on nature give way to ideas about how much nature teaches us about engineering. Art, as it turns out is a … Read more

Facebook introduces DIY VR for Quill

Facebook’s popular drawing tool gets an update, and it’s a big one, with tools for animation and support for professional pipelines. Facebook’s compelling VR drawing tool, Quill, has been updated with animation tools, and improvements to the drawing tools. The new animation tools include layers and frame-by-frame animation. Models can be copied, repositioned, and re-posed. Goro Fujita’s A Moment in … Read more

Epic Games acquires Cloudgine

Cloudgine technology will give developers working in Unreal the ability to offload compute jobs to cloud processing.   Epic is adding on to its arsenal of capabilities with a middleware provider, Cloudgine. The company has acquired Edinburg-based Cloudgine, for its technology to enable gaming on the cloud.  Cloudgine was founded in 2012 in Edinburgh by former Grand Theft Auto co-founder David … Read more

Gesture sensing in VR may be obsoleted

Electronic skin will tell where your hands are If you’ve ever tried gesture recognition systems in VR, you know the resolution of the cameras are not really high enough to detect subtle movements. Also, the latency is distracting because you pay more attention to the mechanism than you do the results. And lastly you can’t do simple things like fold … Read more