Khronos

Khronos 3D Viewer Program

Khronos announced their 3D Commerce Viewer Certification Program. 3D viewers are software engines that enable users to display and interact with 3D models. Viewers are used by retailers, social media sites, and brands to create experiences on e-commerce storefronts, search engines, ad platforms, and in native applications.   Khronos says their Viewer Certification Program enables 3D viewers across the industry … Read more

Vulkan has a new home—and look

The new site has a whole page dedicated to Vulkan tools and support, giving developers access to SDKs, profilers, debuggers, libraries, language bindings, game engines, and frameworks

Khronos and EMVA unite over open camera and sensor API exploration

Khronos and the European Machine Vision Association (EMVA), the European industry association for vision technology, announced the formation of an Embedded Camera API Exploratory Group. The group is open to all at no cost for exploring industry interest in the creation of open royalty-free API standards for controlling embedded cameras and sensors. Khronos says there are multiple vectors impinging on … Read more

The rays of Khronos reach everywhere

(Source: Stack overflow)   In 2018, before there were pandemics, vicious nation-splitting election campaigns, and the biggest GPU ever, a small group of ray-loving engineers got together to save the world. In early 2018, the Vulkan Working Group formed the Vulkan Ray Tracing Task Subgroup (TSG in Khronos kode). Its goal was to enable a focused design effort. Since then, the … Read more

Khronos gets vectorized, introduces OpenVG Lite

Before there were raster-scan TV-like screens on computers, we had vectorscopes, also known as stroke writers and calligraphic screens. They drew straight lines, one at a time, and were used for early warning systems, FAA monitoring, and CAD back in the 1960s and up till about 1990. A near cousin was the first oscilloscopes, and one of the most popular … Read more

Khronos Vulkan Ray Tracing API announced

courtesy of PTC   Khronos has integrated Ray Tracing Pipelines into the Vulkan open standard API together with the option of ray launching from any shader and some new ways of offloading intensive setup tasks to multi-core CPUs Microsoft announced the development of a ray-tracing extension to DirectX 12 called DXR in March 2018 at the same time that Nvidia … Read more

Visualization for everyone: Khronos starts development of ANARI—an ANAlytic Rendering Interface API

New ANARI API will streamline data visualization   Analytic rendering is image generation performed primarily to gain and communicate insights into complex data sets. Scientific visualization is the primary application domain using analytic rendering today, followed by the emerging data analytics space. Recent advances in rendering technology for image generation—especially the introduction of real-time ray tracing—significantly advanced data visualization and … Read more

Khronos and Smithsonian collaborate to distribute content

The Khronos Organization is a consortium creating open interoperability standards to foster cross-platform development. Their roots are in OpenGL, so graphics will always hold a special place in the organization’s growing list of interests. Khronos has recently announced a collaboration with the Smithsonian on the Open Access Initiative, which will open the floodgates to new content and easier content creation. … Read more

VR and AR platforms and devices—Ultraleap is all in

Ultraleap has emerged as the offspring of the acquisition of Leap Motion by Ultrahaptics in the Spring of 2019. The merger joined two companies with different approaches to enable spatial interaction for digital devices. Ultrahaptics had the Stratos platform using ultrasound to provide tactile feedback and with the acquisition of Leap Motion, it added hand tracking using optical sensors and … Read more

XR at Khronos

Driving to stay at least in step, if not ahead of the virtual, mixed, augmented, and yet to be named and marketed realities, the Khronos OpenXR working group has released their working API which covers various OS, and presumably all devices. OpenXR—solving the VR–AR fragmentation if not confusion. (Source: Khronos)   OpenXR is a unifying, royalty-free, open standard that provides … Read more

Khronos standards for machine learning

At this year’s SIGGRAPH in Vancouver, The Khronos Group has launched its new interoperability standard for neural networks. The Neural Network Exchange Format (NNEF) is an open, implementation-independent way to describe neural networks designed to cut through the current tangle of framework-specific formats. The new standard was released in provisional form in December of 2017 and, after a period of … Read more