Nvidia

If you want to know about ray tracing, there’s two things you need to know about

One, JPR has just released the definitive report on the ray tracing market and its 70 software and three hardware providers: The Global Market for Ray Tracing Software Two, Nvidia will be presenting 21 sessions on ray tracing at their GTC conference in San Jose from the 18th to the 22nd of March, 2019: GPU Technology Conference Ray tracing and the advent … Read more

Patch me up Mr. Sweeney

Epic was the first company to demonstrate ray tracing using Microsoft’s new DRX API and Nvidia’s RTX technology at SIGGRAPH. They did that at GDC 2018 with a home-made movie using some of George Lucas’ stormtroopers who had the day off and nothing else to do. Actually, the experiment was created in collaboration with ILMxLAB. Careful you don’t slip on … Read more

Nvidia’s Q4 FY19 results

Nvidia reported revenue from most platforms—Gaming, Datacenter, Professional Visualization, and Automotive saw a decline.  The company’s GPU business revenue was $1.98 billion, down 19.5% from a year earlier and down 28.6% sequentially.  Revenue was down 24% year over year and down 31% sequentially, driven primarily by a decline in Gaming. Full-year revenue was up 21%, reflecting growth in each of … Read more

CES 2019, random news

CES this year was notable for a few reasons. Great big giant TVs have fallen off the radar of the general interest tech pubs to be replaced by gadgets and bread-baking boxes. It seems TV have reached their largest practical size for home use. Practically speaking, there is a ratio for the optimum distance from screen to couch that I … Read more

Nvidia highlights ray-tracing at CES

Jensen Huang's press conference presentations are always predictable yet surprising. Predictable because you know he’s going to be wearing one of his 270 black leather jackets (and rumors that he sleeps in them is not completely true—only on airplanes), and predictable because he’s going to be excited about what he has to say.  Surprising because you never really know what the … Read more

The GPUs of 2019

2019 will see the introduction of three new GPUs, the first change in the GPU landscape in over 18 years. Nvidia lead the change with their Turing architecture introduced in late 2018. We’ve written about it extensively, but its noteworthy aspects relative to graphics are its hardware ray tracing engine, and the use of AI to do anti-aliasing. Samsung lifted … Read more

Nvidia reveals the Turing-based Titan RTX AIB

Designed for a variety of GPU computation applications Nvidia has launched its Titan RTX targeting AI training, real-time ray-traced graphics, and virtual reality markets with it. The company calls out the following features of the new AIB. 576 multi-precision Turing Tensor Cores, providing up to 130 teraflops 72 Turing RT Cores, delivering up to 11 GigaRays per second of real-time … Read more