Sony

Consoles vs. PCs

Nobody said gamers would stop gaming. The detail is simply, like audiophiles used to have much higher end equipment than what anyone else could afford, or a high-end cell phone was different than a low end, technology being a great equalizer has made consoles, “good enough.” In the bad old days of the 80's when computer memory was still measured … Read more

Ray tracing in PS5?

We just got a glimpse at what might be coming in the new Sony console. That’s exciting, and so is the new that there will be a new console. Rumors about the PS5 have been floating around for almost a year now. After Nvidia’s big push for its ray tracing technology, AMD has been cautiously quiet on its plans for … Read more

The Foundry introduces Flix 6.0

The Foundry is making collaboration an important feature in their portfolio of projects. The company’s pre-production tool Flix is an early example of how the company enables people to work together on a project. At the time of its release, the Foundry and Imageworks talked about how the browser-based Flix enables everyone on a project to iterate quickly and maintain … Read more

In sensors, too much is not enough

Sony recently announced the IMX586 stacked CMOS image sensor for smartphone cameras featuring 48 effective megapixels[1], and claiming to be the industry’s highest pixel count. The new product achieved a world-first (according to Sony research) ultra-compact pixel size of 0.8 μm The IMX586 is surprisingly tiny given its megapixel count. (Source: Sony) onto a 1/2-type (8.0 mm diagonal) unit, thereby … Read more

Sony Innovation Studios to offer tools for immersive storytelling and digital asset creation

Sony Pictures Entertainment (SPE) has partnered with Dell, Deloitte Digital, and Intel to launch Innovation Studios being built on its Sony Pictures lot in Culver City, CA. Innovation Studios is expected to be operational early this Fall. SPE is saying that Innovation Studios will be new state- of-the-art digital technology facility featuring R&D in areas like volumetric video and customizable … Read more

Big dog PlayStation owns tethered VR biz

Now that all the heavy breathing about how VR was going to take over and change the world has finally worn down, the market has pretty much done what we said it would and become an interesting niche for a few enthusiasts. Within that niche, which we estimate at about 3 million units total to date, PlayStation, owned by SONY, … Read more