Software

3D dashboard: will it help or distract?

  Using eye-tracking to drive a set of slanted parallax-barrier slats, Continental has developed a new 3D display system for the Genesis GV80 instrument panel. Continental aims to revolutionize the way displays are configured in automotive vehicles. The automotive OEM technology company is developing an unusual cockpit solution, the Natural 3D Lightfield Instrument Cluster, in cooperation with Silicon Valley company … Read more

Khronos Vulkan Ray Tracing API announced

courtesy of PTC   Khronos has integrated Ray Tracing Pipelines into the Vulkan open standard API together with the option of ray launching from any shader and some new ways of offloading intensive setup tasks to multi-core CPUs Microsoft announced the development of a ray-tracing extension to DirectX 12 called DXR in March 2018 at the same time that Nvidia … Read more

Tech Soft 3D gets new funding, rolls out new SDKs for 2020

Tech Soft 3D makes stuff go round, or square. It has tools for data exchange, interoperability, and 3D development. The company has grouped its disparate development tools under the brand name of its lead technology, the HOOPS graphics engine. It offers a wealth of tools and capabilities packaged as HOOPS Communicator, HOOPS Exchange, HOOPS Publish, and HOOPS Visualize. The company’s … Read more

Visualization for everyone: Khronos starts development of ANARI—an ANAlytic Rendering Interface API

New ANARI API will streamline data visualization   Analytic rendering is image generation performed primarily to gain and communicate insights into complex data sets. Scientific visualization is the primary application domain using analytic rendering today, followed by the emerging data analytics space. Recent advances in rendering technology for image generation—especially the introduction of real-time ray tracing—significantly advanced data visualization and … Read more

Twinmotion sees new milestones

Shiny happy people: Twinmotion now has the ability to import characters. It also features a variety of vegetation options. (Source: Epic)   Visualization is an important tool for architects, so important that it has traditionally been sent off to specialists, which can be an inconvenience for fast changes and quick updates. Twinmotion, by Epic, is being developed as an easy-to-use content … Read more

Ray tracing in next gen Xbox AND PS5

Reports from sites and bloggers, reliable and otherwise,  have been swirling since October that Sony’s next-gen PS5 will support ray tracing using an AMD custom VPU. That small, basic bit of information was also confirmed at a press briefing at the end of January by AMD project manager Mithun Chandrashekhar, who said, “RDNA 2, the next-gen, will support raytracing. Both … Read more

Khronos and Smithsonian collaborate to distribute content

The Khronos Organization is a consortium creating open interoperability standards to foster cross-platform development. Their roots are in OpenGL, so graphics will always hold a special place in the organization’s growing list of interests. Khronos has recently announced a collaboration with the Smithsonian on the Open Access Initiative, which will open the floodgates to new content and easier content creation. … Read more

Dassault announces Q4 results and plans for the future

It’s been a busy month for Dassault, a notoriously busy company to begin with. The company announced its fourth quarter and year-end results for 2019; kicked off its first 3DExperience World conference, which the company has introduced to replace its very popular Solidworks World conference.  Dassault’s results for the end of 2019 show income from the Medidata acquisition, but there … Read more

Google Glass seeks niche

AR has been a topic of interest, charm, and intrigue since Ivan Sutherland put stereoscopic floating wire-frame cubes in front of Bob Sproull’s eyes in 1968. Since then dozens, maybe even hundreds, of designs have been tried while the concept of AR expanded from a head-mounted display to head-up displays in fighter aircraft and high-end automobiles to smartphones and helmets.  … Read more

Lynx’s standalone XR HMD

Claiming to be the first 6DoF standalone passthrough video AR headset, the three-year-old, 10-person, Paris-based startup Lynx has introduced their Lynx-R1 that is scheduled to ship this summer. Introduced at the 2020 SPIE conference in San Francisco on February 3rd, the HMD uses an occluded display as a VR headset does with pass-through video for AR, making it a mixed … Read more

GeForce Now, is now

Nvidia has officially launched its play anywhere game service with the familiar-sounding name, GeForce Now. The “new” service has been evolving since 2013 when the company introduced Nvidia Grid in 2013 and developed its Shield remote gaming approach. All that technology has been collapsed into GeForce Now, with cloud services provided by Nvidia and partners. GeForce Now represents an alternative approach to other cloud … Read more